Search Issue Tracker
Fixed
Fixed in 2020.3.30f1, 2021.3.9f1, 2022.1.12f1
Votes
0
Found in
2020.3.2f1
2021.3.0f1
2022.1.1f1
Issue ID
UUM-972
Regression
No
[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" options work when the Component is disabled
Reproduction steps:
1. Open the attached project
2. Enter Play Mode
3. Observe button behavior
4. Select "Canvas" GameObject in the Hierarchy window
5. Enable "Blocks Raycasts" and "Interactable" options under the Canvas Group component in the Inspector window
6. Observe button behavior
Expected result: the "Block Raycasts" and "Interactable" options shouldn't take effect when the Canvas Group Component is disabled
Actual result: the "Block Raycasts" and "Interactable" options take effect
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.2.19f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
Note: in Unity versions 2021.2.19f1, 2021.3.1f1, 2022.1.0f1 and 2022.2.0a11 when the Canvas Group component is disabled, only the "Blocks Raycasts" option takes effect and the "Interactable" option doesn't
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2022.1.12f1):
Fixed in 2022.1.12f1
Resolution Note (fix version 2021.3.9f1):
Fixed in 2021.3.9f1