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1
votes
Fixed

[Android] In logcat, Strip Engine code is falsely reported as being on ...

Android

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May 23, 2022

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Version/s: 2021.2.15f1, 2022.1.0b11, 2022.2.0a9, 2023.1.0a19

Steps to reproduce:1. Open the attached project and make sure code stripping is disabled (Strip Engine Code setting in Player Settin... Read more

0
votes
Fixed

Package Manager keeps refreshing packages for a very long time when it i...

Packman

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Feb 07, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

How to reproduce:1. Create and open a new project2. Open Package Manager3. Observe the loading time until you can access the top bar... Read more

9
votes
Active

Object.Destroy takes unreasonably long when called on large prefabs

Scripting Runtime

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the "UnityBug_DestroySlow.zip" project2. Build and run the project3. Open the Profiler4. Record the Player5... Read more

0
votes
Fixed

[Android] Apps can be tapjacked

Mobile

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Apr 04, 2017

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Version/s: 5.6.0f3

Android security issue:All views (e.g. GLSurfaceView) in the UnityPlayerActivity should have .setFilterTouchesWhenObscured(true) set... Read more

0
votes
Won't Fix

URP Simple Lit shader does not bind lightmaps correctly

Progressive Lightmapper

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Oct 24, 2022

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Version/s: 2023.1.0b7, 2023.2.0a8

Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more

0
votes
Won't Fix

Materials with particle shaders are not working (in magenta) when scene ...

Asset and Scene Management

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Sep 30, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more

0
votes
Fixed

Environment lighting missing when building with CLI on Linux

Shadows/Lights

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Apr 17, 2023

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Version/s: 2021.3.19f1

What's happening? The customer experienced issues with building on CI where GI was not generated, when building from CLI. {}Reproduc... Read more

0
votes
Fixed

[HDRP][DXR] Temporal denoising is broken up to 2021.3 in punctuals raytr...

HD RP

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May 30, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Repro steps :- Open attached project- Open scene called "Inside"- Select Spotlight and check ray traced shadows Expected : Shadow is... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more

0
votes
Active

The Editor freezes indefinitely when a large number of elements are ente...

ShaderGraph

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Oct 23, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Heatmap with Default Values (Assets >... Read more

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