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Selecting any type of object via Object Picker throws NullReferenceExcep...
To reproduce: 1. Open the project, attached by tester (ObjectPickerBug.zip) 2. Open "testScene" if not already open 3. Select Butto... Read more
Scroll Rect (Script) Content's Pos Y is randomly set in Scene view after...
To reproduce: 1. Open user's attached Unity project "ScrollViewTest" 2. Open scene "Test" 3. Canvas-->Scroll View-->Viewport-->Conte... Read more
[WSA] 'TcpClient' could not be found exception is thrown when building f...
Steps to reproduce: 1. Open the attached project (TCPClient.zip) 2. Open the Assets/test.unity scene 3. Switch platform to Windows S... Read more
When dragging a prefab from the project view to hierarchy, blue line in ...
To reproduce: 1. In a new project, create 3 prefabs 2. Drag one of them from Project View into Hierarchy 3. Observe the Project Vie... Read more
Master Sprite Atlas no longer has the "Max Texture size" component
Master Sprite Atlas no longer has the "Max Texture size" component 1. Assets > Right click > Create > Sprite Atlas Expected: In I... Read more
"Packing Sprite Atlases: Finishing" progress bar always shows on OSX
"Packing Sprite Atlases: Finishing" progress bar always shows on OSX 1. Create new blank 2D project 2. Press Play Expected: Go int... Read more
[WebGL] Building empty 2D project crashes editor
To reproduce: 1. Create new 2D project 2. Create new scene 3. Build and run for WebGL Expected: scene will be built Actual: editor ... Read more
Audio mixer group duplicate doesn't get deleted with Undo
Steps to reproduce: 1. Create new group in audio mixer 2. Right click and Duplicate group 3. Undo action, it doesn't get deleted, b... Read more
[Legacy] Animation will not play after attempting to be played when it's...
Reproduction steps: 1. Open the attached project. 2. Play the "Test" scene. - Calls to Play after the GameObject is enabled will no... Read more
Audio preview does not detect new hardware if it's not connected during ...
Steps to reproduce: 1. Disconnect/disable all audio hardware. 2. Launch the project 3. Try to preview the sound file, it starts "pla... Read more
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