Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b2
Issue ID
906332
Regression
Yes
[WebGL] Building empty 2D project crashes editor
To reproduce:
1. Create new 2D project
2. Create new scene
3. Build and run for WebGL
Expected: scene will be built
Actual: editor crashes in 'Finishing' state
Reproduced on: 2017.1.0b2, 2017.1.0b4
Not reproducible: 5.5.3p3, 5.6.0p4, 2017.1.0b1
Note: editor crashes only on 'build and run'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
Add comment