Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b2
Issue ID
906332
Regression
Yes
[WebGL] Building empty 2D project crashes editor
To reproduce:
1. Create new 2D project
2. Create new scene
3. Build and run for WebGL
Expected: scene will be built
Actual: editor crashes in 'Finishing' state
Reproduced on: 2017.1.0b2, 2017.1.0b4
Not reproducible: 5.5.3p3, 5.6.0p4, 2017.1.0b1
Note: editor crashes only on 'build and run'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment