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Make Unity more responsive while Progressive Lightmapper is Preparing to...
Unity responsiveness is severely limited while Progressive Lightmapper is preparing to bake lighting. On some systems, freezes occur... Read more
Compiling a script with RequireComponent does not add that component to ...
How to reproduce: 1. Open any (new) project 2. Create a new script and attach it to any GameObject 3. Add [RequireComponent(typeof(... Read more
"Rect Tool" Blue Draggable Dots disappear when the object is scaled too ...
Reproduction steps: 1. Create a New Project 2. Create an "UI" -> "Button" 3. Select the "Button" 4. Select the "Rect Tool" (Shortcu... Read more
[iOS] Player crashes at ActivateAwakeRecursivelyInternal() when loading ...
To reproduce: 1. Open user's attached project 2. Make sure that "bootstrap" scene is opened 3. In the menu bar, click Build -> iOS P... Read more
Canvas is quarter size on Retina display when target platform is set to iOS
To reproduce: 1. Open project attached by QA (make sure that the Editor is opened on the Retina display) 2. Open sample scene 3. No... Read more
[LightProbes] Light Probe Proxy Volume component causes the console to b...
Steps to reproduce: 1. Download and open the attached project. 2. Begin interacting with the scene by selecting game objects, movin... Read more
[Linux Editor] Focus not returned to editor after importing a package fr...
Steps to reproduce: 1. Create a new project 2. Download and start importing any asset from the asset store 3. When a popup window to... Read more
[Windows] NullReferenceException calling into native plugin on Windows i...
How to reproduce: 1. Download attached project file and open this TestInputManager scene. 2. Enter Play mode (notice the Exception ... Read more
UGUI.Rendering.UpdateBatches takes a very long time to complete when can...
Reproduction steps: 1) Download and open user's attached project 2) Open unity profiler -- Any further step can be reproduced on mos... Read more
[Linux Player] Input.GetKey() changes values while key is pressed
Steps to reproduce: 1. Download the attached project 2. Build and run to Linux Standalone 3. Hold the right arrow key Expected beha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph