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FootIK not properly applied when using Animator controller + Timeline
FootIK not properly applied when using Animator controller + Timeline Standalone Animator Controller (with FootIK) or standalone Tim... Read more
Unselected quality levels are deleted when closing the project
Steps to reproduce:1. Download 1110678_repro.zip project2. Enable XR and Vuforia in Player settings3. Check quality settings. Notice... Read more
[Deployment Management] "Keystore" text and keystore path are clipped in...
[Deployment Management] "Keystore" text and keystore path are clipped in keystore manager window. "Keystore" text and keystore path ... Read more
[tvOS] Setting a single App Icon doesn't set the same icon to other size...
Steps to reproduce: 1. Open attached project2. Switch to AppleTV3. Open "Player Settings/Icon" window and expand "Appicons" section4... Read more
Using BC6H on PS4 crash the player
Steps: 1. Create a new project2. Have a scriptusing System.Collections;using System.Collections.Generic;using UnityEngine; public cl... Read more
Render Texture Inspector enum broken
While choosing various render texture formats in the Render Texture asset inspector unity will throw errors and fail to create the c... Read more
Shortcut Ctrl+Alt+F throws error "Shortcut conflict detected" when [Menu...
Steps to reproduce:1. Open the attached project "case_1102964"2. In the Project window navigate to Assets->Scenes3. Open SampleSc... Read more
GameObjects glitch out in Game view when their world coordinates are set...
Steps to reproduce:1. Open original project2. Press "Play"3. Press the "Move" UI button in the top right corner until coordinates sh... Read more
[WebGL] "Event.OnMouseDrag" doesn't register right and middle mouse buttons
Steps to reproduce:1. Open the original project2. Build and Run the project in Webgl3. Try clicking right click or middle mouse butt... Read more
Renaming ends when hovering over ProBuilder Window elements
How to reproduce:1. Open attached project "Case_1111680_Renamed"2. Open ProBuilder window (Tools > ProBuilder > ProBuilder Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes