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[Win10] Removing prefab instance's component throws exception in console...
Steps:1. Add Cube GameObject to the Hierarchy2. Drag it to the Project Browser to make a prefab out of it3. Select Cube prefab insta... Read more
ComputeShader.SetTextureFromGlobal errors when using it with 3D RenderTe...
How to reproduce:1. Open attached project (SetTextureFromGlobal.zip)2. Open SampleScene Scene Actual result: once the Scene is opene... Read more
[XR][Android][Cardboard] Application crashes when having both GLES3 and ...
How to reproduce:1. Open attached project2. Build&Run application on Android Result - Notice that crash occurs on devices Notes:... Read more
[Renderer] Dragging around the scene view while the game view is open pr...
Repro steps:- Open the 09_Collisions scene from the FTP project- Enter play mode- With the Scene and Game view side-by-side, drag th... Read more
[Android] Retrying build on authorized Android device, which was unautho...
How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more
Editor crashes when scriptable object is dropped into main Scene Hierarchy
Steps:1. Open attached project ("TestProject")2. Load TestScene==>There are two objects in the scene: GameObject and PrefabInstan... Read more
[Steamworks] First SyncVar variable in script is overridden by random va...
How to reproduce:1. Open attached project "Steam Tools.zip" and scene "SteamworksExample"2. Open Steam and log in to an account3. In... Read more
[Android][OpenGL] MSAA doesn't work when Camera Clear Flags field is set...
To reproduce:1. Open the QA's attached project2. Build and run on Android device3. Observe the thin line Expected result: Anti Alias... Read more
Ubuntu 16.04 - Neon project does not load correctly due to graphics errors
The Unity Neon project opens with a number of Render.Texture errors. These errors are not present on macOS or Windows. Scene geometr... Read more
[Global Illumination] Real-time Lightmaps preview window opens new insta...
Real-time Lightmaps and Baked Lightmaps preview window opens new instance every time when one instance is already open. Steps t repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes