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[VR][Android] Bottom inner side area of VR eyes has sharp edges when Def...
To reproduce: 1. Download and open attached "case_997887-AndroidStereoTest.zip" project. 2. Build and run on Galaxy Note 8 device. ... Read more
Crash on MemoryManager::Reallocate while changing the scene
How to reproduce: 1. Open the "Loading_Crash.zip "project 2. Open the scene "Zone2" 3. Press Play 4. Walk right until the game start... Read more
Unity Editor freezes when using NUnit TestCaseSource
Reproduction steps: 1. Download project "TestRunner.zip" and open in Unity 2. Open Window -> Test Runner 3. Press Run All couple of ... Read more
Subequent Physics2D OverlapColldier calls result in performance degradation
To reproduce: 1) Open attached project and scene 2) Play it 3) Press 'p' repeatedly Expected: The performance will stay consistent ... Read more
If a NavMeshAgent has had a destination set, setting its velocity will d...
To reproduce: 1) Open attached project and scene 2) Play it 3) Left-click somewhere to move there 4) While midway, move with WASD ke... Read more
Unity fails to build a standalone build under il2cpp
Steps to reproduce: 1. Open the attached project 2. Build 3. Observe the error Actual results: Unable to build, the errors are thro... Read more
[Sprite packer] Specific set of sprites are packed non-optimaly
To reproduce: 1. Open project 2. Pack sprites Expected vs Actual: there should not be a lot of empty space in sprite atlas Reprodu... Read more
UI Button with Animation transitions does not return to Normal after pre...
To reproduce: 1. Open user's attached project 2. Open scene "SampleScene" under Assets/Scenes 3. Open Animator window and play the s... Read more
[Linear] Creating a Texture2D for GUI in linear color space causes a tex...
Steps to reproduce: 1. Open user attached project 2. Make sure that in Player settings, color space is set to "linear". 2. Click on ... Read more
Renderer.Bounds.Size returns inaccurate size for rotated round objects
Steps to reproduce: 1. Open “BoundsSize.zip” Unity project 2. Open “Main” scene 3. Select “Sphere” object in Hierarchy 4. Change ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map