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OnTriggerEnter2D not called when enabling GameObject
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Observe the Console logs Result: OnTr... Read more
[Optimize Game Objects] Animated meshes causes scaling issues in Play mode
Steps to reproduce: 1) Download attached project "OptimizeGameObjects.zip" and open in Unity. 2) Open scene "Test" and press Play. ... Read more
[Android] [Adreno] On Adreno GPUs, Camera with Don't Clear doesn't rende...
To reproduce: 1) Open attached project and _scenes/test scene in it 2) Run it in editor - see red sphere in front and blurred blue s... Read more
Error when expanding the gameobjects in the Hierarchy for Layout Groups ...
Steps to reproduce : - open the UI Sample project - open the Layout Groups scene and press play - select an object in the Hierarchy... Read more
ZTesting is not working
Reproduction steps: 1) Open "807817_ReproProject.zip" project and open "Bug" scene 2) Build and run game for Android 3) Notice that ... Read more
[tvOS] Player settings allow to select unsupported player configuration
On tvOS it's possible to select Mono scripting backend when using Device SDK. Also, the Architecture dropdown shows incorrect archit... Read more
CommandBuffer crashes at RenderingCommandBuffer::ExecuteCommandBuffer
Steps to reproduce: 1. Open attached project "Crash.zip" 2. Open scene "Untitled" 3. Run it -Unity crashes at RenderingCommandBuffe... Read more
Check status in Menu Item is reset when entering play mode
To reproduce: 1. Open attached project 2. Open AAA menu and notice that A is checked 3. Press play 4. Open AAA menu - A is uncheck... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects