Search Issue Tracker
Low performance in Animation window when hadling a lot of key frames
How to reproduce: 1. Open attached Unity project 2. Load "test" scene 3. Select event_catattacs in the Hierarchy window 4. Open Anim... Read more
[iOS] Post-process effect material that fades a camera's rendered scene ...
Reproduction steps: 1. Open the attached project "iOSTestProject-5.6.5" 2. Open the TestScene.unity; 3. Enter a play mode. Expected... Read more
[macOS] Opening a script file activates double Visual Studio editor window
Reproduction steps: 1. Create a new Unity project; 2. Create a new C# script; 3. Double-click on it to open the Visual Studio. Expe... Read more
[iOS] Using Local Notification services creates Push notification Entitl...
Steps to reproduce: 1. Open attached project 2. Build 'SampleScene' to iOS 3. Open generated Xcode project Actual behaviour: 'Push... Read more
[Windows] Null reference exception is thrown when calling NetworkInterfa...
To reproduce: 1. Open project 2. Build and run development build for windows standalone or play in the editor when scripting runtime... Read more
Editor hangs when scene contains Grid with big Tilemap
How to reproduce: 1. Download attached project "case1030770_HangRepro" and open Scene "World" 2. In Hierarchy enable Grid > "Tilemap... Read more
Exception is thrown when child game object is detached from parent.
This issue is reproducible if the parent game object anywhere in the hierarchy has Text Mesh Pro game object attached. Steps to rep... Read more
[iOS] [ReplayKit] Application black screens and becomes unresponsive whe...
Reproduction steps: 1. Create a new Google account or use mine (created for a testing purpose - credentials in the edit). 2. Open th... Read more
[Animation Window] Curves stutter/partially disappears when entering pla...
Steps to reproduce: 1. Download repro_1035934.zip 2. Open "Main" scene 3. Open Animation Window 3. Select "cube" Game Object 4. Ente... Read more
[.NET 3.x] Editor crashes when using covariants
Steps to reproduce: 1. Open user attached project 2. Switch editor back to 3.x scripting runtime version 3. Attach 'BustedScrip.cs' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes when opening a scene containing a Timeline
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted
- Non-bold Japanese characters become bolder when the first button has those characters in bold in a custom window rootVisualElement