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3
votes
Fixed

Dualshock4 SetLightBarColor and SetMotorSpeeds cannot be called on the s...

Package: Input System

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Aug 17, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open the attached project ("DS4LightVibration.zip")2. Open Sample Scene3. Press Change Color and later Reset~ Ob... Read more

1
votes
Won't Fix

[macOS] Gamepad.SetMotorSpeeds() does not produce vibrations on the cont...

MacOS

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Apr 14, 2023

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Version/s: 2023.1.0b12

How to reproduce:1. Open the attached project “Controller rumbling.zip”2. Open the “SampleScene” scene3. Connect a Controller to the... Read more

0
votes
By Design

Lightmapped object with alpha-clipped material occasionally cut holes in...

Progressive Lightmapper

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Oct 02, 2016

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Version/s: 5.4.1f1

Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project -> import the attached Assets2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

3
votes
Third Party Issue

[Quest 3][OculusXR] Artifacts on the right eye when SubSampled Layout is...

Package: Oculus XR Plugin

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Jun 16, 2024

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Version/s: 4.5.0

Steps to reproduce:1. Download the attached user's project "ai-xr-poc.zip"2. Switch to Android3. Make sure OculusXR is enabled in XR... Read more

0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
By Design

[UI Toolkit] Label size takes more than 100% width when set to 100%

UI Builder

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more

0
votes
By Design

[Android] Location is not working on some Android versions

Android

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Apr 05, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings and select Android Platform Build and Run ... Read more

0
votes
Won't Fix

Materials with particle shaders are not working (in magenta) when scene ...

Asset and Scene Management

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Sep 30, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more

0
votes
Won't Fix

"Rotate Branch" is too sensitive to mouse movement

Environment Effects

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Sep 20, 2024

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Version/s: 2021.3.44f1, 2022.3.38f1, 6000.0.21f1

How to reproduce:1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "Tree" GameObject4. In the I... Read more

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