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[iOS][Metal] Crash when loading game on older devices
Reproduction steps: 1. Download the Xcode Project from the attached link 2. Build and Deploy the app on a device 3. In the App press... Read more
[iOS] UnityWebRequest memory leak when using Get to continuously request...
Steps to reproduce: 1. Open the attached project ("1331341.zip") 2. Build the "SampleScene" 3. Deploy and run on an iOS device Expe... Read more
[2D] Tooltips are missing for all properties under Rule, Hexagonal, Isom...
Tooltips are missing for the following properties under Rule, Hexagonal, Isometric Tile in the Inspector: - Tile - Default Sprite - ... Read more
[2D] Add and Remove buttons are missing for Tiling Rules List under Adva...
Unable to add and remove Tiling Rules in the List due to missing Add and Remove button under Advanced Rule Override Tile in the Insp... Read more
[Code Coverage] Results/History Location path is reset to default if set...
Steps to reproduce: 1. Create new project 2. Add Code Coverage package 3. Open project in explorer/finder and create new folder nex... Read more
[2D] ArgumentOutOfRangeException thrown on adding the Tilings Rules unde...
ArgumentOutOfRangeException is thrown continuously when Rule Tile is Reset and adding Tiling Rules in the List from Inspector, Refer... Read more
[2D] Multiple errors thrown on selecting Flips and Rotate Contents Tool ...
On selecting Flips and Rotate Contents Tool in the Tile Palette when Grid is disabled in the Scene View then it causes the editor to... Read more
[XR SDK][Oculus] raycastPadding property isn't included when TrackedDevi...
Reproduction steps: 1. Open the attached project ("RaycastPadding.zip") 2. Open XR plug-in Management settings and enable "Initializ... Read more
Accessing structured buffers with when using Nvidia RTX series GPUs prod...
How to reproduce: 1. Open the attached project named "testStructuredBuffer.zip" 2. Open the SampleScene 3. Open the Game view and ob... Read more
UnityYAMLMerge does not respect EditorSettings.serializeInlineMappingsOn...
How to reproduce: 1. Extract the attached project named "BUG_YamlMerge.zip" 2. Open SceneLeft.unity with a text editor (Located in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes