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0
votes
Fixed

GetHostEntry throws SocketException when machine isn't connected to the ...

Scripting

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Oct 12, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Open scene "default" 3. Disconnect machine for the internet 4. Run scene and notice... Read more

0
votes
Fixed

Canvas scaling does not update when scaling Camera in orthographic mode

UI

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Oct 13, 2016

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Version/s: 5.5.0b7

To reproduce: 1. Open the scene 2. Change "Size" field in orthographic camera 3. Notice how canvas size does not change in Scene vie... Read more

0
votes
Fixed

[5.6] Crashes often after baking reflection probes (or other RenderToCub...

Camera

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Oct 13, 2016

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Version/s: 5.6.0

Current 5.6/trunk code often has a crash after reflection probes are baked. 1. open attached project with 5.6 (nothing special, jus... Read more

0
votes
By Design

Game Objects rotates only on global y-axis while x-axis and z-axis rotat...

Editor - Other

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Oct 13, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Select gameObject "Cube" or create any other object 4. Rotate ... Read more

0
votes
Fixed

Create Scene Set throws an error

Editor - Other

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Oct 13, 2016

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Version/s: 5.5.0b7

Create Scene Set throws an error To repro: 1. Create project. 2. Press Project -> Create -> Scene Set. Actual result: Error in l... Read more

0
votes
Won't Fix

Layout Groups scales its items wrongly if they have custom sprites. UI e...

UI

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Oct 13, 2016

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Version/s: 5.5.0b7

Reproduction Steps: 1. Open attached project 2. Notice that there are four panels with Layout Group Components on them 3. Notice tha... Read more

2
votes
Fixed

SceneManager.UnloadSceneAsync does not unload EventManager and AudioList...

Scene Management

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Oct 13, 2016

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Version/s: 5.5.0b7

Reproduction steps: 1. Open the "bug.zip" project 2. Open the "SceneA" scene 3. Play the scene 4. Press the "Change scene" button -N... Read more

0
votes
Fixed

Input.GetKeyDown doesn't detect KeyCode.Print and KeyCode.SysReq on Wind...

Windows

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Feb 24, 2010

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Version/s: 2.6.1f3

Input.GetKeyDown doesn't detect KeyCode.Print or KeyCode.SysReq. This code will not work as intended: if (Input.GetKeyDown(KeyCode.... Read more

0
votes
Fixed

"Asset Changes" button does not open after updating the local changes

Collab

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Oct 13, 2016

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Version/s: 5.5.0b7

In Collab History, when the current commit is changed to another one, "Asset changes" button does not work as expected. When the but... Read more

0
votes
Won't Fix

[Terrain] Paint Details tab doesn't show preview icons for prefab detail...

Terrain

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Oct 13, 2016

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Version/s: 5.5.0b7

1. What happened Paint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce... Read more