Search Issue Tracker
[IL2CPP] IndexOutOfRangeException is thrown when getting last array valu...
Steps to reproduce:1. Download attached project2. Build "Main" scene for Standalone3. Open build project Expected results: No except... Read more
[Mac GLCore] The scene window fails to refresh after a few interactions
When the Mac editor is in OpenGL + Linear Color Space, a few interactions can cause the Scene view to freeze and stop updating. In t... Read more
Editor crashes with AssetDatabase::GetAssetImporterVersions upon closing...
Reproduction steps:1. Create new project2. Download and Import TerraLand 3 asset from the Asset Store3. Accept all pop-ups4. In the ... Read more
Prefab Mode: Errors spams the console if auto-save is enabled and trying...
Steps:1. Open any prefab asset2. Make a nested folder structure in Project browser3. Drag root of opened prefab into the last folder... Read more
CS1061 error when project contains '2D Common' package
How to reproduce:1. Open the attached project (that contains '2D Common' package)2. Observe the Console window Expected result: Ther... Read more
Changes made to a variable of a Script are not saved when they are made ...
How to reproduce:1. Open "TestFailingUnity2018-3-b4" Project.2. Select "GameObject" which is a Child Object in Canvas -> GameObje... Read more
Debug LWRP Post Processing Shaders are included in builds
Debug Post Processing Shaders are included in builds, resulting in errors at startup. These errors do not impact the performance or ... Read more
Prefab data does not override when changes are made in Rect Transform
How to reproduce:1. Open project "Rect0b10.zip"2. Delete "SubCanvas" from the Hierarchy3. Enter Play Mode and check SubCanvas(Clone)... Read more
Crash on Tilemap::CompressBounds when calling Tilemap.CompressBounds() o...
How to reproduce:1. Open the "Tilemap_Bounds_Crash.zip" project2. Open the "CrashScene.unity' scene3. Press Play Actual result: Unit... Read more
Unity hangs when trying to attach visual studio debugger
When testing macOS with the visual studio debugger test case https://tinyurl.com/yb92prvz, Unity will locks up with continuous beach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes