Search Issue Tracker
Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...
Reproduction steps:1. Open the attached project ("1220788.zip")2. Open "Earth 2" Scene3. Enter Play mode Reproducible on: 2019.3.0b8... Read more
Value equal to 1 is not returned by the Input System when reading a mult...
How to reproduce:1. Open the attached project2. In the Test Runner, run all tests3. Inspect the test results Expected result: All te... Read more
[HDRP] QualitySettings are constantly dirtied and checked out in version...
How to reproduce:1. Create a new 3D project in your preferred Perforce workspace2. Open the project and connect it to Perforce3. Sub... Read more
[Windows] aborting IME input won't let you open IME selector again
-e: see title--repro in 2018.4, 2019.3 and 2020.1--works fine on OSX -repro:--create new project--change input language to Simplifie... Read more
[ProBuilder] Closing shape editor window while in play mode create a pre...
This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more
[Universal RP]Opaque texture is not downsampled when setting Opaque Down...
How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more
[EditorTool] Active Tool window isn't save in the project layout
1. Open a new project2. Open the Active Tool window (Windows-> General -> Active Tool)3. Close/Reopen the project Result: The ... Read more
Editor freezes on entering Play mode when AI Planner package is installed
How to reproduce:1. Open the attached 'project-1224572.zip' project2. Enter Play mode (sometimes it takes a few tries until the Edit... Read more
There is no option to toggle Scene Visibility for multiple objects
Hey Mike! Sent a note in Slack, copying it here: The reason we went with "only affect the clicked item" was to avoid forcing users t... Read more
[HDRP] Enabling Matcap via debug mode vs light button in the scene, dont...
1) Open template (or some project that has transparent objects)2) Turn on the Matcap via Debug mode. Look at the worker glasses3) Tu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled