Search Issue Tracker
Using 'Forward Add' shadow rendering mode produces irrelevant syntax error
How to reproduce: 1. Open Unity 2. Create a new project 3. Import tester-submitted shader (Test.shader) 4. Inspect shader syntax err... Read more
Changing the path of an asset is not recognized as a change on some Buil...
Steps to reproduce: 1. Download and open the attached project 2. Make sure you are on the same platform as the assetbundle build tar... Read more
[iOS] Display.SetResolution silently fails during first frame
Steps: 1. Build and run attached project ("DisplayManagerFail.zip") for iOS (iPad mini recommended) Expected: resolution is set to... Read more
System.Runtime.Serialization.Formatters needs to be included, when inclu...
Steps to reproduce: 1. Open user attached project 2. Try these three scenarios: 1) Set System.Runtime.Serialization.Formatters t... Read more
Bug reporter opens when opening project from Unity after pushing changes...
After pushing a project to Collaborate and going to File > Open Project... project opens, but Unity bug reporter is opened also. T... Read more
Unlit shaders are not writing to the depth buffer
Steps to reproduce: 1. Download and open the attached project 2. Observe focusing of cubes in the Game Window Expected result: all ... Read more
Incorrect Root Motion in Transition Preview
This issue only happens in the context of an animation preview (Inspector) of a SM “Transition” that uses root motion. Issue: RM an... Read more
[Mac] 16:9 resolutions not appearing in either the Windowed or Fullscree...
Steps to reproduce: 1. Force 16:9 Aspect Ratio under Player Settings->Supported Aspect Ratios 2. Build Project for Standalone - Mac ... Read more
Animation binding m_AnchoredPosition.z fails to register property modifi...
To reproduce: 1. Open project 2. Select Canvas gameObject 3. Open animation window 4. Play 'OldAnim' and 'NewAnim' Expected: both c... Read more
[Regression] UWP project fails to build under .Net Native tool chain in ...
How to reproduce: 1. Download attached project file 2. Change platform to UWP and Build 3. Open Visual Studio solution 4. Change Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset