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IL2CPP Master build crashes when a job with a pointer variable with Nati...
How to reproduce: 1. Open the attached project "1195977.zip" 2. Build and run the project Reproducible with: 2018.4.14f1, 2020.1.0a... Read more
[Animation Stream] binding AnimationStream handles on a nested "Humanoid...
This issue now only occurs with Humanoid characters. Same issue on generic hierarchy was addressed with bug#1183581 As soon as you ... Read more
The Attach button is disabled in Target GameObject panel in Visual Effec...
How to reproduce: 1. Open the project "VisualEffectGraph" 2. Open the scene "SampleScene" 3. Select the child "New VFX" of the GameO... Read more
[Vulkan] [HDRP] Freeze and/or crash when a Material with an HDRP shader ...
Steps to reproduce: 1. Open a project with HDRP 2. Set Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more
[Android][OpenGLES] "Failed to get timestamps for frame" errors are thro...
Repro steps: 1. Open QA attached project “repro_1201150” 2. Make sure "Optimized Frame Pacing" setting is used in Player Settings ->... Read more
'Layout' dropdown button doesn't work after desktop scaling is changed
Steps to repro: 1. Create a new project or open an existing one 2. Edit -> Preferences -> UI Scaling 3. Make sure that "Use default ... Read more
Assembly.Load fails to load type of script in custom namespace when name...
To reproduce: 1. Open attached project 2. Open presets browser window via Window -> Pump Editor -> Presets Browser 3. Toggle on "Fil... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Press Load Video button ( and choose some video from th... Read more
Incorrect Animator parameter is renamed when trying to rename a paramete...
How to reproduce: 1. Open the attached 'project-1202172.zip' project 2. In the Animator window open the 'Parameters' tab 3. In the s... Read more
Hierarchy change when creating a child prefab and undoing on a disconnec...
Steps to reproduce: 1. Open the Project supplied in Edit 2. Go to Scene ("Prefab Bug") 3. Make a Prefab out of "Level (Disconnected ... Read more
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