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0
votes
Fixed

[HDRP] [DXR] Ray-traced reflection ignores changes with MaterialProperty...

DirectX12

-

Jul 15, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a17

How to reproduce: 1. Open the attached project named "Case_1263306" 2. Open the Test Scene 3. Enter Play mode 4. Observe the Quad an... Read more

0
votes
Fixed

Package manager doesn't ask if manifest.json and packages-lock.json file...

Packman

-

Jul 15, 2020

-

Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Download the attached "1263361 repro" project 2. Open "manifes.json" from the Packages folder 3. Change "com.un... Read more

0
votes
Fixed

[Editor] Preview-related functions are not producing correct visual results

HD RP

-

Jul 17, 2020

-

Version/s: 2018.4, 2020.2

Steps to reproduce: 1. Setup a new HDRP/URP project 2. Create a game object 3. Add an LOD Group component to it 4. Add the Cube itse... Read more

0
votes
By Design

[Bug] ComputeShader calculates the wrong result with Structured and Raw ...

Shader System

-

May 28, 2020

-

Version/s: 2019.4, 2020.1.0b10, 2020.2

Reproduction steps: 1. Open user's attached project "IntelComputeBug.zip" and scene "TestScene" 2. Enter Play Mode 3. Observe "Canva... Read more

1
votes
Duplicate

[Android] Huge GfxDriver size increase when animating UI

uGUI

-

Jun 17, 2020

-

Version/s: 2019.4, 2019.4.0f1, 2020.2

Steps to reproduce: 1. Open user-supplied project 2. Build and run the app with the profiler attached 3. Notice the Memory -> GfxDr... Read more

0
votes
Fixed

[Android][Mali]Screen sides is rendered black when using post-processing...

Package: PostProcessing

-

Jun 24, 2020

-

Version/s: 2.3.1

Steps to reproduce: 1. Open user's attached project "ShaderTest.7z" 2. Build it to Android 3. Notice the sides of the screen are bla... Read more

0
votes
Fixed

[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...

Mono

-

Jul 13, 2020

-

Version/s: 2018.4, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open the attached project ("NativeArrays.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode 4. ... Read more

1
votes
Fixed

Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...

Physics

-

Jul 16, 2020

-

Version/s: 2019.3.0f5, 2019.4.4f1, 2020.1.0a19, 2020.2

To reproduce: 1. Open attached project ("case_1263649.zip") 2. Enter Play mode 3. In the Game view window click "Check Collisions" b... Read more

1
votes
Fixed

[Android][Vulkan] Using CustomRenderTexture Result in Black Screen nothi...

Texture

-

Jul 14, 2020

-

Version/s: 2018.4, 2019.4.3f1, 2020.2

Steps to reproduce: 1. Open user's attached project "New Unity Project.zip" 2. Build it to Android 3. Notice the black screen Expec... Read more

0
votes
Won't Fix

Dragging is laggy with slow movements in the Behaviour Tree Editor

IMGUI

-

Jul 15, 2020

-

Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the "1263427_repro" project 2. Go to AI -> Generate Test Tree 3. Double click on the "TestTree" asset from... Read more

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