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1
votes
By Design

[DefaultProbe] Skybox ambient doesn't work if scene is not baked unlike ...

Progressive Lightmapper

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Jun 22, 2015

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Version/s: 5.2.0a3

To reproduce:1. Open attached project2. Run scene 13. Change ambient intensity4. Notice that it isn't applied when set to skybox if ... Read more

0
votes
Fixed

[Ambient] Allow higher than 1 ambient intensity

Global Illumination

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Jun 22, 2015

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Version/s: 5.2.0a3

Currently ambient is limited to 1 and users would like to have it higher to control ambient intensity better. Especially needed for ... Read more

0
votes
Fixed

[FixedTimestep][LimitVelocityOverTime] The size of Particle system in ed...

Shuriken

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Jun 18, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project ("ParticleBug.zip")2. Open scene "ParticleBug"3. Go to "Edit > Project settings >... Read more

0
votes
Fixed

Multiselecting textures with different override settings doesn't show "-...

Inspector Functionality

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Jun 22, 2015

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Version/s: 5.2.0a3

To reproduce:1) Open attached project2) Notice that there are 7 textures. Some of them have override for standalone enabled, some di... Read more

0
votes
Won't Fix

[Android][MeshRenderer] Shadow artifacts on mesh renderer with 'Receive ...

Android

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Jun 15, 2015

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Version/s: 5.1.0p1

Weird shadow artifacts on a mesh with 'Receive Shadows' enabled when running a built application on certain devices. Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

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Jun 22, 2015

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Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more

0
votes
Fixed

Missing icon for the Dropdown UI gameobject in the Inspector

UI

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Jun 22, 2015

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Version/s: 5.2.0a3

Steps to reproduce : - create a new dropdown UI game object and notice the icon in the Inspector Read more

0
votes
Fixed

2D Mask component is missing an icon in the Inspector

UI

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Jun 22, 2015

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Version/s: 5.2.0a3

Steps to reproduce : - create a new game object- add the 2D Mask component and notice that it has no icon Read more

0
votes
Fixed

SyncVar hooks on host dont have access to old value.

Networking

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Jun 22, 2015

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Version/s:

SyncVar hooks on host dont have access to old value. SyncVar hooks on host dont have access to old value. When SyncVar hooks are cal... Read more

0
votes
Fixed

NetworkTransform client objects do not move when update rate is zero

Networking

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Jun 22, 2015

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Version/s:

When an object with a NetworkTransform and a Rigidbody2D has an update rate of zero, has a velocity set and the server and is spawne... Read more

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