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[WSA] Build and Run gives the error with Visual Studio 2017
Steps to reproduce:1. Open any project2. Switch platform to Windows Store3. Build and Run4. Observe the error in the Console Expecte... Read more
AMD GPU installations are missing vulkan-1.dll
=== In many cases the end users seem to be missing vulkan-1.dll from their systems, causing the vulkan renderer to fail (and crash i... Read more
[Animation] Changing Animator.Speed during animation transition does not...
Reproduction Steps:1. Import attached project.2. Open "MyScene" scene.3. Enter Play mode. Expected results: Transition to attack_lig... Read more
A specific model starts moving unexpectedly when animations are crossfad...
To reproduce:1. Open project2. Open and play 'AnimatorControllerPlayable' scene3. Choose 'char_ethan' game object and enable 'B tran... Read more
UI Dropdown list does not render if the Canvas is disabled and enabled a...
To reproduce: 1. In a new project, create Canvas2. Press Play3. Disable Canvas4. Enable Canvas5. Create Dropdown6. Click on Dropdown... Read more
VR does not render if a renderTexture whose format is set to RGB565 is c...
Steps to reproduce:1. Download and open the attached project2. Attempt to enter playmode Expected result: everything as usualActual ... Read more
Bloom not working with HDR and bloom threshold at >1
Reproduction steps:1. Open the attached project on Unity 5.6.0b4 or newer2. Open the only scene3. Open Game tab4. See that there is ... Read more
Font Size on a Import Settings doesn't resize text when the font Charact...
To reproduce: 1. Download attached project "896661.zip" and open it in Unity2. Open "Title" scene3. Select "Game" view4. In Project ... Read more
[HoloLens] Editor crashes when doing the bloom gesture during Holographi...
Steps to reproduce:1. Open any Unity project or create a new one2. Switch platform to WSA and enable virtual reality support in the ... Read more
Quad shadows are being cast wrongly with enabled lightmap static when pr...
To reproduce:1. Unzip and open users attached project.2. Open LighmapArtifact scene3. Wait till baking is finished Expected: Quads s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used