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[iOS] Incorrect screen resolution returned when launch screen is set to ...
If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more
[XR][Android] Draw Call VR performance regression across all mobile devi...
Steps to reproduce:1. Open user attached project2. Integrate the Oculus Utilites package (https://developer.oculus.com/downloads/pac... Read more
Unhandled null reference exception in il2cpp.exe preventing UWP build
When building a specific Unity project for UWP, IL2CPP fails with a Null Reference exception (see below for error details and stackt... Read more
[UWP][IL2CPP] Empty animation state offsets components in a master build
Steps to reproduce:1. Download 1095938_repro.zip2. Change platform to UWP3. Build "SampleScene" with IL2CPP backend4. Open VS soluti... Read more
Refreshing an asset forces scripts to recompile during play mode, even i...
Steps to reproduce: 1. Create a new project2. In Preferences, set "Script changes while Playing" to "Recompile after finished playin... Read more
Crash when adding multiple events to imported model animation in Import ...
How to reproduce:1. Download, extract and open user's attached project (exo3.zip)2. In the Project window, navigate to Assets/Animat... Read more
[AssetBundles] Building AssetBundles on iOS and Android throws errors
How to reproduce:1. Open the attached project2. Switch platform to iOS or Android3. Build AssetBundles by pressing on one of the opt... Read more
[Force Field] The Force field icon is missing in the scene view / gizmos...
Create a new Particle System Force Field object (or attach the force field component to an empty game object)Observe that the force ... Read more
Tilemap Renderer properties does not reset when resetting the component ...
Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project2. Create Tilemap, in hi... Read more
[Android][Windows] Unity fails to build apk if Split Application Binary ...
How to reproduce:1. Open attached "ReproFail" project2. Build apk Expected result - apk gets builtActual result - apk fails to get b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes