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[Linux] "Open by File Extension" doesn't work
To reproduce:1) Create a new project2) Go to Edit -> Preferences -> External Tools3) Set the External Script Editor to Open by... Read more
Animation window element positions flicker when resizing
Steps to reproduce:1. Create a new Unity project2. Open the Animation window3. Slowly resize the Animation window horizontally by dr... Read more
[Mac] Can't change Graphics device to use in standalone built project
To reproduce:1. Create a new project2. Build for standalone3. Open built project4. Try to select Graphics device to use Expected res... Read more
[GPU PLM] GPU lightmapper produces red and black stripes in the lightmaps
I am baking a scene with only one grey material, bounced lighting only, one sunlight in mixed mode.The lightmap UVs are generated on... Read more
[Android] When USB debugging is not allowed, selecting or switching to A...
How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more
[Linux] Graphic errors/glitches when running player in OpenGL
-e: when running the player in OpenGL with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it in ... Read more
[IL2CPP] Build fails when using 'in' parameters in interface definition
Steps to reproduce:1. Download attached project2. Build "SampleScene" on IL2CPP backend Expected results: Project successfully build... Read more
[Android] GPU Instanced mesh rendered with artifacts on Adreno 630 devices
How to reproduce:1. Open attached "PostProcessingMaster" project2. Deploy and run on Android device Expected result - Cube is render... Read more
[Profiler] ArgumentNullException thrown in the console when "Show Relate...
[Profiler] ArgumentNullException thrown in the console when "Show Related Object" option is selected for a sample 1. Open a new Proj... Read more
Left and right eyes are swapped in VR headset when playing a 360-video t...
How to reproduce:1. Open the attached project2. In Build Settings, set the Target Platform to UWP3. In Player Settings, enable Virtu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open