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[Linux Player] Player occasionally freezes when starting a video clip
Steps to reproduce: 1. Download the attached project 2. Build the "scene" to Linux 3. Open the build 4. If video plays successfully,... Read more
Changes to the UI Image material color doesn't show up when the Image is...
To reproduce: 1. Open the project, attached by the user (Shader Mask Bug.zip) 2. Open the "Test" scene 3. Enter Play mode 4. Press ... Read more
SpriteAtlas cannot be loaded from an asset bundle which is built from an...
To reproduce: 1. Open user's attached project 2. Open and play the "Rain" scene Expected result: Sprite is imported from the asset ... Read more
Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene
How to reproduce: 1. Open attached unity project "FG Test Map" 2. Load scene "Game" Expected result: "Game" scene is opened. Actual... Read more
PostLateUpdate.PlayerUpdateCanvases spike when enabling / disabling comp...
To reproduce: 1. Open my attached project 4. Open Profiler and enter Play mode 5. Keep disabling and enabling Image game object (sev... Read more
Project created with the new render pipeline template has wrong frag sha...
How to reproduce: 1. Open QA attached project (More information about files is in edit field) 2. Inspect the frag shader output diff... Read more
Applying a prefab throws NullReferenceException
To reproduce: 1. Open the project, attached by the user (Assets.zip) 2. Open the "Menu" scene 3. Select Standard Scene Manager game... Read more
Crash in mono_jit_runtime_invoke on project launch
To reproduce: 1. Open the project, attached by the user (ProjectConjure.zip) Reproduced in 2071.3.0f3, 2017.3.0p4, 2018.1.0b5 Coul... Read more
[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion