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Hierarchy Focus does not function
Steps to reproduce: 1. Open attached project 2. Select any element in the hierarchy 3. Press "F" or double-click to focus 4. Object... Read more
DirectCompute shader generates random lines instead of the cubes on AMD ...
Reproduction steps: 1. Open the attached project; 2. Open the scene "StuxComputeTest"; Actual result: the cubes are generated wrong... Read more
Mathf.CeilToInt() returns incorrect value while debugging when breakpoin...
To reproduce: 1. Open project 2. Open 'TestScene' 3. Open 'DebugTestScript', set breakpoint to 15th line 4. Start debugging, press '... Read more
Paused VR game steps frames when refocusing the game window
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Drag the game window out of the editor 4. Pause ... Read more
Screen.resolutions return refresh rate as a 0 on Mac displays (both reti...
Steps to reproduce: 1. Open attached project 2. Build and run 'Test' scene on macOS 3. Launch it in Windowed mode on a Mac monitor ... Read more
[Regression] MissingReferenceException after undoing terrain creation
Steps to repro: 1. Create new project; 2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 3. Press Ctrl/cmd+Z or Edit ... Read more
[Tanks Multiplayer] Editor crashes on Importing Package
To repro: 1. Create a new project. 2. Import Tanks Multiplayer (https://www.assetstore.unity3d.com/en/#!/content/69172) project to... Read more
Color picker crashes Editor
Steps to reproduce: 1. Open attached project 2. Open scene repro5 3. Select Menu -> Header and change its color using the color pick... Read more
Error 'outputVertexCount == sharedData.indexCount' appears when nested c...
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Observe console. Result: When a canvas is created with th... Read more
[WSA] Ultimate Survival builds crash on launch
Steps to reproduce: 1. Create a new project and import "Ultimate Survival" pack from Asset Store OR download project (link in the de... Read more
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