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Profiler no longer lights up children selection in the graph
To reproduce: 1. Open the project, attached by the user ("test Action.zip") 2. Open the "test harvest action" scene 3. Open the Pro... Read more
NavMesh Agent and NavMesh obstacle active warning has a misspelling in it
Steps to reproduce: 1. Add NavMeshAgent and NavMeshObstacle components on the same gameObject 2. The resulting warning message has a... Read more
NPOT textures are now being automatically padded in Sprite Editor
NPOT textures are now being automatically padded 1. Create project in 2D mode 2. Import a NPOT texture 3. In Inspector, click on 'S... Read more
If 3 or more SubEmitters are assigned to the same spawning Emitter, Emis...
Reproduction steps: 1. Open the attached project "New Unity Project (2).zip"; 2. Open the demo.unity scene; 3. Enter a play mode and... Read more
NavMeshAgent doesn't update rigidbody physics
Steps to reproduce: 1. Open user attached project "Navigation Demo.7z" 2. Observe the red block moving and the cube moving with it (... Read more
WebGL player throws an error after building - Uncaught TypeError: Cannot...
To reproduce: Open attached project and build and run for WebGL While it's loading, it will throw an error: https://i.imgur.com/oE4... Read more
[Timeline] Duplicated tracks are broken on awake and never execute clips
How to reproduce: 1. Download attached project file and select Timeline in Hierarchy window 2. Duplicate one track and add "Yellow" ... Read more
PackedMemorySnapshot: Missing fields in Player
To reproduce: 1) Open user attached project 2) Open Assets/Scene.unity 3) Click Mainmenu > BugReport > Open TestCode Window 4) Click... Read more
Existing references become Missing after enabling ScriptedImporter
Reproduction steps: 1. Open the attached project "ScriptedImporterNull - 2018.1.zip"; 2. Open the test.unity scene; 3. Make sure tha... Read more
[Animation] Reset functionality not working for Animation and Animation ...
Reset functionality not working for Animation and Animation clip Steps to Repro: 1. Create or Open attached project > project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion