Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b5
Issue ID
994291
Regression
No
[Animation] Reset functionality not working for Animation and Animation clip
Reset functionality not working for Animation and Animation clip
Steps to Repro:
1. Create or Open attached project > project window > right click
2. Animation > select animation clip > change few properties
3. Click cogwheel icon > reset > observe that the properties are not getting reset to default
4. Hierarchy window > right click > empty game object
5. Add component > animation > change few properties
6. Click cogwheel icon > reset > observe that the properties are not getting reset to default
Expected Result:
Component properties should reset to the default values
Occurring with:
2018.1.0b5, 2017.3.0p4, 2017.2.1p2, 2017.1.3f1, 5.6.5p1
Environment:
Occurring on Windows and Mac
Note:
Following error occurs when resetting animation clip on Unity 5.6.5p1
Assertion failed on expression: 'MecanimDataWasBuilt()'
UnityEditor.DockArea:OnGUI()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment