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.NET3.5 Editor crashes from a fixed statement in unsafe .dll compiled by...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: Crash Reproduced on 5.6.5p1, 2017.1.3p1, 2... Read more
[Linux Player] Player occasionally freezes when starting a video clip
Steps to reproduce: 1. Download the attached project 2. Build the "scene" to Linux 3. Open the build 4. If video plays successfully,... Read more
Changes to the UI Image material color doesn't show up when the Image is...
To reproduce: 1. Open the project, attached by the user (Shader Mask Bug.zip) 2. Open the "Test" scene 3. Enter Play mode 4. Press ... Read more
SpriteAtlas cannot be loaded from an asset bundle which is built from an...
To reproduce: 1. Open user's attached project 2. Open and play the "Rain" scene Expected result: Sprite is imported from the asset ... Read more
Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene
How to reproduce: 1. Open attached unity project "FG Test Map" 2. Load scene "Game" Expected result: "Game" scene is opened. Actual... Read more
PostLateUpdate.PlayerUpdateCanvases spike when enabling / disabling comp...
To reproduce: 1. Open my attached project 4. Open Profiler and enter Play mode 5. Keep disabling and enabling Image game object (sev... Read more
Project created with the new render pipeline template has wrong frag sha...
How to reproduce: 1. Open QA attached project (More information about files is in edit field) 2. Inspect the frag shader output diff... Read more
Applying a prefab throws NullReferenceException
To reproduce: 1. Open the project, attached by the user (Assets.zip) 2. Open the "Menu" scene 3. Select Standard Scene Manager game... Read more
Crash in mono_jit_runtime_invoke on project launch
To reproduce: 1. Open the project, attached by the user (ProjectConjure.zip) Reproduced in 2071.3.0f3, 2017.3.0p4, 2018.1.0b5 Coul... Read more
[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material