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Compute shader: Invalid stride for compute buffer Error on playing a scene
To reproduce: 1) Open attached project and scene 2) Play it Notice the error in console "Invalid stride 1 for Compute Buffer - must... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
Creating material from Shader Graph shader using context menu fails
How to reproduce: 1. Open Unity 2. Load user-submitted project(2k18Test.zip) 3. Right-click 'Shader.ShaderGraph' object 4. Go to 'Cr... Read more
EditorUtility.ClearProgressBar throws an error and causes Reload Assembl...
To reproduce: 1. Open user's attached project 2. Delete first "assembly" file in Assets/Plugins 3. At the top menu bar select Test -... Read more
Applying changes to ScriptableObject with SerializedObject.ApplyModified...
Steps to reproduce: 1. Open attached “ScriptableObjectBug.zip” Unity project 2. Open Edit->Preferences (Unity->Preferences for macO... Read more
[UI] Changing the anchor point values causes inaccuracies to the positio...
Steps to reproduce: 1. Start a new project 2. Set the resolution to Standalone 3. Create a canvas 4. Add a 'Panel' game object to t... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce: 1. Open project "anim_vert_example.zip" 2. Build for device 3. Open up Unity Profiler and select TimeLine view. ... Read more
PhysicMaterial stays in memory after destroying its GameObject
To reproduce: 1. Open user's attached project 2. Open scene "Main" 3. Play the scene and pause it after a few seconds 4. Open Profil... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce: 1. Open "SimpleRepo.zip" project 2. Build for device (Android/iOS) 3. Launch the build on the phone and go to pl... Read more
Resizable area minimal width is determined by currently opened window only
How to reproduce: 1. Open Unity 2. Create a new project 3. Dock Inspector, Lighting and Lighting Explorer windows in a single horizo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object