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0
votes
Fixed

Complex #if Preprocessor Directives stop evaluating when a false value o...

Scripting

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Sep 27, 2018

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Version/s: 2018.2.2f1, 2018.2.9f1

How to reproduce:1. Open the user's attached project2. In the Project window go to Scenes and select "TestScriptFailing" script. Exp... Read more

2
votes
Duplicate

[Improved Prefabs] Adding a reference to itself in prefab edit mode does...

Scene Management

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Oct 07, 2018

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Version/s: 2018.3.0b4

Steps to reproduce:1. Download attached project2. Enter "SomePrefab" prefab edit mode3. Drag reference to "SomePrefab" from Project ... Read more

1
votes
By Design

SceneManager.UnloadSceneAsync: AsyncUnloadOperations will never finish w...

Scene Management

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Oct 05, 2018

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Version/s: 2018.2.9f1

How to reproduce:1. Open attached project "AsyncUnloadingTest.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click o... Read more

0
votes
Not Reproducible

[HDRP] Modifying the camera projection matrix causes UI projection to be...

Package: Scriptable Render Pipeline HD

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Sep 17, 2018

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Version/s: 3.3.0

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Modify "Top" or "Bottom" values on the script attach... Read more

0
votes
Fixed

[Particle System] The text in 'Particle System' component is too small w...

uGUI

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Oct 08, 2018

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Version/s: 2019.1.0a3, 2019.1.0a4

How to reproduce:1. Create new Unity project2. Create a Particle System, in Hierarchy window right-click -> Effects -> Particl... Read more

0
votes
By Design

GetMethods function returns a different value when run in the Editor com...

Scripting

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Oct 08, 2018

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Version/s: 2018.2.11f1

Steps to reproduce:1. Open attached project "New Unity Project (2).zip"2. In Menu press 'Hello -> TestApi' and Inspect console (M... Read more

0
votes
Fixed

Tests are not discovered in Assemblies after deleting Library

Unity Test Runner

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Sep 25, 2018

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Version/s: 2018.2.8f1

To reproduce: 1. Download project from ownCloud and open in Unity2. Open Test Runner window3. Check the PlayMode tab and observe tha... Read more

6
votes
Won't Fix

[Android][Emulator] Crash in SimulateMouseInputs when using AVD API <= 19

Mobile

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Sep 21, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open QA stripped project2. Build apk3. Deploy to Android Emulator (AVD) with API &lt;= 194. Wait a minute unti... Read more

1
votes
Fixed

Player throws an "RuntimeError: Overflow" error when loading

WebGL

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Sep 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0b3

Reproduction steps: 1. Open "ProjectQuestIon.zip" project2. Build for WebGL3. Launch the Build4. Click anywhere in the game window E... Read more

0
votes
Fixed

UIElements Debugger is named incorrectly in all Editor tabs

Graphics - General

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Oct 08, 2018

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Version/s: 2018.3.0b1, 2018.3.0b4

To reproduce:1. Open any project on a reproducible version2. Open context menu for Scene view Actual result: it's called UIElements ... Read more

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