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[Android][LWRP] Shader compilation takes a very long time to start rende...
1) Download attached project and open in Unity2) Build and run project on a deviceObserve the black screen (the app is not freeze, i... Read more
[macOS][Metal] Flickering on Standalone when opening a Status bar or swi...
To reproduce: 1. Download attached project "MacOSTest.zip" and open in Unity2. Open "scene" scene3. Build and Run4. Run the Build in... Read more
Camera.ScreenPointToRay returns slightly offset coordinates when drawing...
How to reproduce:1. Extract and open the attached project (Raycast issue 2019.1.0a3.zip)2. Enter the play mode3. Move the mouse arou... Read more
[iOS] VideoPlayer player is paused when unplugging headphones
While using VideoPlayer API to play a video with no audio and no playback controls on it, the video is paused when removing headset/... Read more
[Android] Spotlight, attached to a Player, disappears when it reaches Me...
How to reproduce:1. Open attached Unity project2. Build and run game on a device3. Wait until enemies become visible on the screen E... Read more
[Vulkan] Crash when minimizing player window
Steps:1. Build a player with Vulkan with the attached project2. Run the player3. Minimize the player4. Click on the windows taskbar ... Read more
[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...
1) Download attached project ad open in Unity2) Build and Run samplescene on a device3) Wait 5-10 mins until the scene will start re... Read more
Enabling Animator component during Play mode in Prefab mode permanently ...
Steps to reproduce:1. Open attached Unity project2. Enter Play mode3. Open "Hugo" prefab in Prefab mode (observe starting prefab com... Read more
[Linux] Menu hotkeys only work after opening the menu at least once
To reproduce:1) Create new project2) Select any object3) Try Shift+Alt+A Expected: Object gets enabled/disabledActual: Nothing happe... Read more
Profiling Editor keeps leaking memory
Steps to reproduce:1. Open new project2. In Profiler window click "Profile Editor"3. Let it run and while looking at the Task Manage... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject