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EditorUtility.ClearProgressBar throws an error and causes Reload Assembl...
To reproduce: 1. Open user's attached project 2. Delete first "assembly" file in Assets/Plugins 3. At the top menu bar select Test -... Read more
Applying changes to ScriptableObject with SerializedObject.ApplyModified...
Steps to reproduce: 1. Open attached “ScriptableObjectBug.zip” Unity project 2. Open Edit->Preferences (Unity->Preferences for macO... Read more
[UI] Changing the anchor point values causes inaccuracies to the positio...
Steps to reproduce: 1. Start a new project 2. Set the resolution to Standalone 3. Create a canvas 4. Add a 'Panel' game object to t... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce: 1. Open project "anim_vert_example.zip" 2. Build for device 3. Open up Unity Profiler and select TimeLine view. ... Read more
PhysicMaterial stays in memory after destroying its GameObject
To reproduce: 1. Open user's attached project 2. Open scene "Main" 3. Play the scene and pause it after a few seconds 4. Open Profil... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce: 1. Open "SimpleRepo.zip" project 2. Build for device (Android/iOS) 3. Launch the build on the phone and go to pl... Read more
Resizable area minimal width is determined by currently opened window only
How to reproduce: 1. Open Unity 2. Create a new project 3. Dock Inspector, Lighting and Lighting Explorer windows in a single horizo... Read more
Shader Graph Property type change breaks Shader Graph Node rendering
How to reproduce: 1. Open Unity 2. Load tester-submitted project(link in edit section) 3. Open shader 'PartyPreview' in Shader Graph... Read more
[Windows] Setting new project path to nonexistent disk causes Unity to g...
Reproduction steps: 1. Open Unity editor 2. Select New+ 3. Insert invalid location, e.g. Y:\ 4. Select "Create project" Expected re... Read more
Editor crashes in PhysicsManager2D::ProcessContacts when spawning two ph...
To reproduce: 1. Open the project, attached by the tester (see link in edit) 2. Launch the standalone build 3. Host the game 4. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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