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[Android] Spotlight, attached to a Player, disappears when it reaches Me...
How to reproduce:1. Open attached Unity project2. Build and run game on a device3. Wait until enemies become visible on the screen E... Read more
[Vulkan] Crash when minimizing player window
Steps:1. Build a player with Vulkan with the attached project2. Run the player3. Minimize the player4. Click on the windows taskbar ... Read more
[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...
1) Download attached project ad open in Unity2) Build and Run samplescene on a device3) Wait 5-10 mins until the scene will start re... Read more
Enabling Animator component during Play mode in Prefab mode permanently ...
Steps to reproduce:1. Open attached Unity project2. Enter Play mode3. Open "Hugo" prefab in Prefab mode (observe starting prefab com... Read more
[Linux] Menu hotkeys only work after opening the menu at least once
To reproduce:1) Create new project2) Select any object3) Try Shift+Alt+A Expected: Object gets enabled/disabledActual: Nothing happe... Read more
Profiling Editor keeps leaking memory
Steps to reproduce:1. Open new project2. In Profiler window click "Profile Editor"3. Let it run and while looking at the Task Manage... Read more
[LWRP][iOS][GLES2] RenderTexture.Create failed: requested size is too la...
To reproduce:1. Open project attached by QA2. Switch platform to iOS and set GL ES2 API3. Build and run ExampleScene-Player Expected... Read more
Memory leaking when selecting an Audio Source in Editor
Steps to reproduce:1. Open new project2. Add Audio Source to scene3. Select it in hierarchy4. Observe in Task Manager Unity taking u... Read more
Query performance significantly dropped
How to reproduce: 1. Open attached project (BoxCastPerf.zip)2. Open scene Scenes/SampleScene.unity3. Open the Profiler window and sw... Read more
Error is thrown in console when creating a new script in prefab mode and...
How to reproduce:1. Create a new project2. Create and open a new prefab3. Start creating and attaching a new C# script while in pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons