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[LightProbes] LightProbeGroup jumps to other additive scene when you pre...
How to reproduce:1. Open or create a new Unity Project2. Create two Scenes, drag the second Scene into the first Scene's Hierarchy w... Read more
[LightProbes] Tetrahedralization causes artifacts on dynamic gameobjects
Steps to repro: 1) Download the project: https://drive.google.com/open?id=1wfj91rektdYfsxKWJ13h6lHmC0vxjc5h2) Load 'messedUpProbes' ... Read more
Exception in UnitySetUp doesn't cause tests to fail
Steps to reproduce: 1. Open attached project2. Open test runner and run tests3. Notice that test passes even though exception got ra... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more
[Android][VideoPlayer] Video not rendered correctly if the app is built ...
A video played with Unity's VideoPlayer class renders incorrectly (black with artifacts) if the .apk is built using "-executeMethod ... Read more
Editor crashes with SpriteShapeUtility::SpriteShapeUtils_SpriteShapeFill...
How to reproduce:1. Open attached "MMORPG - Gaya" project2. Observe the crash Reproduced with: 2018.2.3f1, 2018.2.10f1, 2018.3.0b4, ... Read more
[Android][iOS] Resolving MSAA Depth RT with custom blit shader results i...
To reproduce:1. Open attached project "MSAADepthBug.zip"2. Open "MSAADepthBugDemo.unity" scene3. Build for iOS device4. Deploy the X... Read more
Unable to maximize editor if it was minimized while an extra window with...
Steps to reproduce:1. Create a new project2. Open Help/About3. Minimze unity through the Windows taskbar4. Attempt to maximize edito... Read more
[Mobile] [LWRP] Meshes are not rendered in the scene, only the skybox
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles3 and Color space(Android ... Read more
Shadows are not rendered when Mesh Renderer Cast Shadows parameter is se...
How to reproduce:1. Open the attached project2. Go to the Inspector window -> Mesh Renderer -> Cast Shadows3. Set Cast Shadows... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject