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Regression in Baked Transparency
Geomerics introduced a regression in baked transparency in Enlighten SDK 3.03 Patch 3. The following gfx tests have been disabled: ... Read more
Windows won't go to sleep if Unity is open due to audio stream
Steps to reproduce: 1) open new unity project 2) run CMD as administrator 3) type: powercfg -requests Behavior: FMOD is registering... Read more
Mesh UV's get corrupted in Player
Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduc... Read more
[OSX] Unity crash when creating a project with -nographics without -batc...
1. Create Unity project via terminal with -nographics -createProject arguments 2. Unity will crash while creating a project Repro w... Read more
[Shuriken] isVisible is not always correct or not updated by ParticleSys...
Steps to reproduce: 1. Download and import attached project. (BallMaze.zip) 2. Load scene: Level_1 3. Press play. 4. Press key 'A' ... Read more
Glossy Reflection Map delivers unexpected/inconsistent results like heav...
Steps to reproduce: 1. Download user's files 2. Open "Build" folder and try opening those Builds on Firefox and Safari -note: If bui... Read more
[WebGL] build fails even on empty new project
-e: see title, worked in beta18 now fails on OSX and Win -repro: --create new empty project (or download the attached one) --start ... Read more
[UNET] Editor does not save Channel changes in Network Manager
Changes are not registered when modifying QoS Type or adding/removing channels in Network Manager 1. Open the attached project 2. O... Read more
Physics.IgnoreCollision causes spurious TriggerExit and TriggerEnter events
Steps to reproduce: 1. Open ExtraTriggerExit project. 2. Open "MainScene" scene. 3. Go to play mode --Notice that Console printed wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects