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Unity does not support a "," in the path of the project folder
If the user creates his Unity project under a folder that contains a "," Unity console will generate 'System.IO.DirectoryNotFoundExc... Read more
[UWP] When editing in input fields on surface in tablet mode, the keyboa...
The on screen touch keyboard keeps popping in and out when editing text in a input field on Surface in tablet mode.It seems every ti... Read more
[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...
https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more
[Mac] Flickering appears when resizing the Console
Repro steps:1. Open QA attached project "repro_1090412"2. Enter Play Mode3. Click on the error in the Console and make sure nothing ... Read more
Transparent images cast shadows with artifacts when LWRP with Opaque + A...
Repro steps:1. Open User's attached project ("LWRPLightmap")2. Open SampleScene (Scenes > SampleScene)3. Inspect the lightmap sha... Read more
[Android] [Linux] "Unable to forward network traffic to device" when try...
Required: Unity configured to build to Android devices.Repro steps:1. Open the attached project2. Build and run to Android device3. ... Read more
[Linux] "Open by File Extension" doesn't work
To reproduce:1) Create a new project2) Go to Edit -> Preferences -> External Tools3) Set the External Script Editor to Open by... Read more
Animation window element positions flicker when resizing
Steps to reproduce:1. Create a new Unity project2. Open the Animation window3. Slowly resize the Animation window horizontally by dr... Read more
[Mac] Can't change Graphics device to use in standalone built project
To reproduce:1. Create a new project2. Build for standalone3. Open built project4. Try to select Graphics device to use Expected res... Read more
[GPU PLM] GPU lightmapper produces red and black stripes in the lightmaps
I am baking a scene with only one grey material, bounced lighting only, one sunlight in mixed mode.The lightmap UVs are generated on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes