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CCD is broken on pooled objects
1. Open attached project2. Open scene Bullet Test/Bullet Test.unity3. Play the scene4. Press the Space Bar to launch some projectile... Read more
RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...
To reproduce:1. Open attached project;2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-Dod... Read more
[Linux Editor] Pressing Alt and Shift buttons doesn't expose additional ...
Pressing Alt or Shift won't expose additional Anchor Preset options. Steps to reproduce:1) Create a new project.2) In the Hiererchy,... Read more
Crash in Animator::FireBehaviours when a runtimeAnimatorController is re...
Reproduction Steps:1. Import attached project.2. Open "Brad" scene. (Assets/Scenes/Dev/Brad)3. Include "Town" scene. (Assets/Scenes/... Read more
ps_process_raw crash caused when trying to access the microphone source
Steps to reproduce:1. Open "Vox Magicka.zip" project2. Load "Test Scene" scene3. Enter playmode-Crash Note: Check TestScript.cs line... Read more
Shadows are not rendered even though they fall within camera frustum
Steps to reproduce:1. Open attached project2. Open "TestScene_LowFOV" scene3. Select "Main Camera" game object-Inspect the Game view... Read more
Using PropertyDrawers in conjunction with FormerlySerializedAs attribute...
Steps to reproduce:1. Download and open the attached project2. Select the GameObject "Gameobject" in the hierarchy3. Change the valu... Read more
Crash in dynamic_pptr_cast when parent's scale is close to 0 and its chi...
Not reproducible in 2017.1.0b3 To reproduce: 1.Download and open attached project.2.Open "pixel8" scene.3.In the hierarchy expand GA... Read more
Project Filter: Console will display error when user searches in the pro...
1. Start Unity2. On the project window, under search, type either of the following:a)t: "anything here"b)v: "anything here" Notice t... Read more
FBX importer hangs
This bug is relative to upgrading a project with Hololens support. You'll need Unity Editor with Metro Editor Extensions available a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU