Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.1f1
Issue ID
888826
Regression
No
Crash in dynamic_pptr_cast when parent's scale is close to 0 and its child having MeshCollider component with Convex enabled
Not reproducible in 2017.1.0b3
To reproduce:
1.Download and open attached project.
2.Open "pixel8" scene.
3.In the hierarchy expand GAMEOBJ->PlayMode and select "UI Objects" Game Object.
4.Set it's x axis scale to 0.5.
Expected result: Editor is setting the scale of that object and not crashing.
Actual result: Editor crashes.
Reproduced with: 2017.1.0a2, 5.6.0b11, 5.5.2p2, 5.5.1f1.
Notes: Could not reproduce on earlier versions because of compatibility issues. If "MainShield" object which You can find by expanding GAMEOBJ->PlayMode->UI Objects->ShieldAnchor->MainShield has it's Mesh component's Convex property disabled, editor does not crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment