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Duplicate

Votes

0

Found in

5.5.0f3

Issue ID

887735

Regression

Yes

Crash in Animator::FireBehaviours when a runtimeAnimatorController is replaced at runtime with an AnimatorOverrideController

Animation

-

Reproduction Steps:
1. Import attached project.
2. Open "Brad" scene. (Assets/Scenes/Dev/Brad)
3. Include "Town" scene. (Assets/Scenes/Slice1/Town)
4. Enter Play mode.
5. Move character with WASD and attack with J/K.
6. Defeat the enemy.

Result: Unity crashes.

Reproducible with: 5.5.2p2

Note #1: Unity crashes instantly in 5.6 and 2017.1 versions.

Note #2: This is most likely a duplicate of 731237. However, the issue has been resolved as Fixed in 5.4.0

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