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Votes
0
Found in
5.5.0f3
Issue ID
887735
Regression
Yes
Crash in Animator::FireBehaviours when a runtimeAnimatorController is replaced at runtime with an AnimatorOverrideController
Reproduction Steps:
1. Import attached project.
2. Open "Brad" scene. (Assets/Scenes/Dev/Brad)
3. Include "Town" scene. (Assets/Scenes/Slice1/Town)
4. Enter Play mode.
5. Move character with WASD and attack with J/K.
6. Defeat the enemy.
Result: Unity crashes.
Reproducible with: 5.5.2p2
Note #1: Unity crashes instantly in 5.6 and 2017.1 versions.
Note #2: This is most likely a duplicate of 731237. However, the issue has been resolved as Fixed in 5.4.0
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