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Editor quits silently when creating a new project on a specific Windows1...
To reproduce: 1. Open any project 2. Go to File-> New Project -> Create project Expected: new project will be created Actual: Unity... Read more
Editor crashes during lightmap bake
Steps to reproduce: 1. Download attached project. 2. Open scene level2_2 (Assets/scenes). 3. Bake lights with Ligthmapper set to Pro... Read more
Red line at the edge of a window when stretched
Steps to reproduce : - just open Unity and you will notice 2 small red lines at the right edge of the editor - try to import a pack... Read more
NullReferenceException is thrown when the Dispose() method is inside the...
Steps to reproduce: 1. Open the attached project 3. Open the GamePlay scene 3. Play the scene 4. Observe the error in Console Window... Read more
Particle System does not render when aspect ratio is 4:3 in 5.5
Steps to reproduce: 1. Open the attached project 3. Open the particle_culling scene 3. Play the scene 4. Change the aspect ratio bet... Read more
Particles are not spawned properly on 'Triangles line' if mesh consists ...
To reproduce: 1. Open repro project 2. Play scene 3. Select 'Triangles Line' in game view. Make sure, that Gizmo is enabled Expecte... Read more
[HiDPI] Long selection list in an inspector crops selections on lower re...
Steps to reproduce: 1. Open QA attached project 2. Select Main camera 3. Have 2 displays, one with a larger and the other with a sma... Read more
Cannot open Shader Forge
Steps to reproduce : - open the Asset Store - import the Shader Forge package https://assetstore.unity.com/packages/tools/user-tool... Read more
Errors when importing Gaia package
Steps to reproduce : - open the Asset Store - import the Gaia package https://assetstore.unity.com/packages/tools/user-tools/terrai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
- Particle Effect window buttons overlap with other UI elements when opened in Editor