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Clipping artifacts are shown on a realtime spotlight cookie
Steps to repro: 1. Open attached project ad 't1' scene; 2. Select 'Main Camera' gameobject; 3. In the Inspector drag Camera's Rotat... Read more
[SRP] Trail and Line Renderers have a Rendering Layer Mask property
A Rendering Layer Mask property is visible on the trail and line renderers. (This property probably need to be added to `DrawPropert... Read more
UI Images get out behind the edges of the Scroll View while scrolling an...
How to reproduce: 1. Open attached Unity project "rectmask2d-bug" 2. Select File -> Build Settings 3. Add "Scene" scene 4. Switch Pl... Read more
Start Delay of Particle System is not applied when object is in Timeline
Reproduction steps: 1. Open the attached project "987068.zip"; 2. Open the Test scene; 3. Click the Pause Button; 4. Click the Play ... Read more
Transform of the object is changed after playing its animation in the An...
How to reproduce: 1. Open attached Unity project "AnimationPreview 2018.1" 2. Select Humasn_EnableRootMotion in the Hierarchy window... Read more
Vector3Int causes boxing and high memory allocation when used as key in ...
Reproduction steps: 1. Download "BetterVector3Int.zip" project and open in Unity 2. Select Window > Profiler > Memory 3. Select Test... Read more
[Windows] The Editor silently crashes if opening a project from inside a...
Reproduction steps: 1. Create a New Project 2. "File" -> "Open Project..." -> Open a project (Can be the same project, but not nece... Read more
BuildPlayer with BuildOptions.Il2CPP does not output an IL2CPP build
Reproduction steps: 1. Download user's project and open in Unity 2. Click BugReport -> Build Expected: IL2CPP build should be made ... Read more
In built Player the IsLightmapBakeTypeSupported() GCAlloc's 17B every fr...
Reproductions steps: 1. Download user's project and open in Unity 2. Build a Windows Standalone 64bit Player 3. Start built Player 4... Read more
All about bugs
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