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Fixed in 2018.1

Votes

0

Found in

2018.1.0b1

2018.1.0b2

Issue ID

986319

Regression

Yes

In built Player the IsLightmapBakeTypeSupported() GCAlloc's 17B every frame when CPU usage is 0.0%

Windows

-

Reproductions steps:
1. Download user's project and open in Unity
2. Build a Windows Standalone 64bit Player
3. Start built Player
4. In Unity open Window > Profiler
5. Connect Profiler to Player
6. In Profiler's search bar write: "SupportedRenderingFeatures.IsLightmapBakeTypeSupported()"

Expected: method IsLightmapBakeTypeSupported should not allocate memory if it is not used by CPU
Actual: method allocates memory

Reproduced on: 2018.1.0b1; 2018.1.0b3; 2018.2.0a1
Not reproduced on: 2018.1.0a7
Regression introduced: 2018.1.0b1

Notes:
- Not reproducible in Editor; happens only in the Standalone build.

Fixed on: 2018.1.0b12; 2018.2.0a2

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