Search Issue Tracker
Scene disappears from the build when renaming a scene via explorer
Steps to reproduce:1. Create a project2. Create a new scene3. Try to save the new scene4. Add the scene to the Scenes in Build5. Ren... Read more
Instantiating GameObject(s) in OnDestroy() when exiting play mode crashe...
Steps to reproduce:1. Open attached project2. Enter play mode3. Leave play mode-Crash Result: Unity crashes when GameObject(s) are i... Read more
[Audio] Asset Bundle loaded audio clip with "DontDestroyOnLoad" stops, w...
Reproduction steps: 1. Open the attached project.2. Play the "entry" scene.3. Wait until scene changes to the "test1" scene(~5 secon... Read more
Duplicate UI Element changes scale when Canvas is "Scale With Screen Size"
How to reproduce: 1. Open attached project "877593-repro.zip"2. Open "test" scene3. Make sure Canvas UI Scale Mode is set to Scale W... Read more
Clients newly connected to the server don't see previously connected cli...
Steps to reproduce:1. Download and open the latest attached project(mega link)2. Build project3. Start 1 instance and choose "Start ... Read more
Animator transitions are not clickable when they are deeper in the anima...
To reproduce: 1.Download and open attached project.2.Go to Sequences folder and open CAPITULO 1 animation controller in Animator win... Read more
"UnityEngine.Light does not contain a definition for lightmappingMode" c...
Steps to reproduce:1. Open the attached project (TestProject878098.zip)2. Open the Assets/qq.unity scene3. Build the project4. Obser... Read more
Values of DateTime.Now.TimeOfDay.TotalMilliseconds and DateTime.Now.Tick...
Reproduction Steps:1. Open attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe changing values. Expected result: All... Read more
[Vulkan] gfx-test 506 has red regions in it, that do not exist on any ot...
For some reason, there is a red region on the left-most 2 quad sections of gfx-test 506-RTManualGenerateMips.This red area does not ... Read more
Editor crashes when creating prefab with Rigidbody2D component
Steps to reproduce:1. Create new project2. Create empty game object3. Add Rigidbody2D component4. Drag newly created object into Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal