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3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

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Jul 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

1
votes
Fixed

Editor crashes when selecting/clicking on 'Pack Preview' in a Sprite Atl...

2D

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Feb 04, 2020

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Version/s: 2019.3.0f5, 2019.3.0f6, 2020.1.0a19

How to reproduce:1. Open the attached 'UnityBug_SvgAtlasCrash.zip' project2. In the Project window select 'MySpriteAtlas' asset3. In... Read more

0
votes
Fixed

[UI] Disabling parent canvas allows child canvas to still render

UI

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Oct 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more

0
votes
Fixed

Lambert with SurfaceOutputStandard parameter outputs "Syntax error"

Shaders

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Mar 30, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1) open users attached project2) select 'SurfaceLambert' shader from project view3) notice the printed error Actu... Read more

0
votes
Fixed

Deleting custom post processing volume breaks rendering

RP Workflow

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Jan 09, 2024

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Version/s: 2023.3.0b4

The project in the video is a completely new HDPR project 1) Create a custom post processing volume script 2) Assign it in the HDRP ... Read more

0
votes
Fixed

Scene Grid gets partially shrunk when Shadow Intesity option is set abov...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more

0
votes
Won't Fix

Mouse clicks are not recognised correctly in Game View with Cinemachine ...

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Dec 17, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a20

How to reproduce:1. Open the attached project “IN_16588”2. Open the “SampleScene” Scene in Scenes3. Select “Virtual Camera” GameObje... Read more

0
votes
Fixed

Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditors when click...

Core Runtime

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Mar 08, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a8

Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script in “Assets/Scripts“3. Add a comment in the script4. G... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
Won't Fix

”False” is returned when using "AssetDatabase.IsSubAsset" for hidden Sub...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the user’s attached “Bug IsSubAsset hidden.zip” project2. Open Menu > Test > Check subassets3. Observ... Read more

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