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[VectorGraphics][Android]SVGImage disappear when entering device's Windo...
Steps to reproduce:1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip"2. Build it3. Run it4. Notice the SVGImage is Rend... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more
Dropdown list becomes unclickable when re-enabling its parent canvas via...
To reproduce:1. Open project attached by the user2. Open scene test_CanvasDropdownProblem (if not opened)3. Hit play4. Press show ca... Read more
[Webplayer] badly named editor option
-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more
ALLOC_TEMP_TLS error when using a shortcut to open a custom window and i...
Reproduction steps:1. Open the “EmojiLeakStripped“ project2. Open the test window (control/ctrl + R) and close it3. Click inside any... Read more
Crashes on physx::PxsSolverSetupSolveTask::runInternal when x/y/z motion...
Steps to reproduce:1. Download bugreport_crash.zip and open Assets/SimulationRecorder/BenchmarkRecorder.unity scene2. Press play to ... Read more
GameObject with the Visual Effect Component is not rendered in the Scene...
How to reproduce:1. Open the attached project "vfxGraph" 2. Open the "Sample Scene" scene 3. Enter the Play Mode and pause it4. In t... Read more
Elements in the list in the Inspector window can’t be opened or closed w...
How to reproduce:1. Open the attached “selecting.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Select “GameObject” ... Read more
Unity crashes when marshalling a C++ COM interface instantiated in C# ba...
To reproduce: 1. Download the project, attached by user (TestInteropProject.zip)2. Add {path_to_project}\Assets\Plugins\x86_64 to th... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open