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TypeLoadException is thrown when selecting script
How to reproduce:1. Open the user-submitted project ("Matsueri.zip")2. Select the Unit script in the Project Browser and observe err... Read more
Shortcut Manager - Profile naming modal window layout breaks when window...
If you resize the profile naming modal window, the layout will break. Applies to both the "Create New Profile" and "Rename" modal wi... Read more
[Terrain] Progressive lightmap baking spams the console with errors when...
Repro steps:- Downlaod attached project from the comments section;- Open 't1' scene- Go to Lighting window, make sure the baking is ... Read more
[Improved Prefab] Editor crashes while selecting "Insert base" for a Pre...
Editor crashes while selecting "Insert base" for a Prefab Variant from 'Change base in currently open Variant' pop-up window Steps t... Read more
Dragging prefab into a custom package does not refresh Asset Database
Steps to reproduce:1. Create a new project2. Create a custom package folder in Packages3. Drag a gameobject into the package folder ... Read more
Horizontal Layout Group and Vertical Layout Group "Child controls size" ...
How to reproduce:1. Create a new project and in the Hierarchy Window create an empty game object2. Add a "Horizontal Layout Group" c... Read more
[iOS] Screen.safeArea does not change when Screen.width and Screen.heigh...
Screen.safeArea is using original device resolution and not current resolution so changing resolution using Screen.SetResolution doe... Read more
Fresnel Effect preview window doesn't give a smooth transition when chan...
How to reproduce:1. Create a new LWRP template project2. Go to the menu bar ->Window-> Package Manager3. Update Shader Graph t... Read more
[HUB] User is not notified "If the project is already open" when upgradi...
User is not notified "If the project is already open" when upgrading an already open project. The user is notified only about upgrad... Read more
[Android] [PostProcesing] [Gles2] Depth of field gives black screen
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene