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[AssetBundles] Texture corruption when changing Texture Quality in Runti...
To reproduce: 1) Open attached project and the scene in it 2) Make sure in 'Preferences -> Quality Settings' that there are multip... Read more
[Mesh] 'Optimize Game Objects' loses skinning
Steps to reproduce: 1. Open the attached project 'bug' 2. Open the scene 'test' 3. Search 'Bone_Ammo_MasterA' in the Hierarchy and t... Read more
UI components aren't resized after aspect ratio of game view is changed
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Change aspect ratio of game view to 4:3 4. Un-focus editor 5. ... Read more
[iOS] Game crashes when iOS simulator is rotated
Steps to reproduce: 1. Create new Unity project 2. Switch to iOS 3. Change 'Target SDK' to 'Simulator SDK' in Player Settings 4. Bu... Read more
Terrain shadow moves with camera while Color Space is set to Linear
Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Go to 'Edit/Project settings/Player' 4. Under 'Other... Read more
Seting Reflection Probe to Realtime Crashes AMD graphics driver
Note! Crashes only on AMD gpu Reproduction steps: 1. Download the project from the cloud 2. Open scene "Midway01" 3. In the Hierar... Read more
[MaximizeOnPlay] Game view isn't re-scaled when entering play mode
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Set game view aspect to "Standalone (1024 x 768)" 4. Notice th... Read more
[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader
Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip) 2. Open scene: errors 3. Zoom in and out in sce... Read more
[PlayableRefactor] OnStateEnter isn't called when entering state after r...
Steps to reproduce: 1. Open attached project 2. Open scene "root" 3. Run the scene and notice that OnStateEnter is called after Ani... Read more
[iOS] Missing 180x180 icon in iOS build
To reproduce: 1. Open attached project ("794469.zip") 2. Go to Player settings 3. Observe that 180x180 icon for iPhone is overrided ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects