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[Android][Vulkan] GPU driver errors are thrown indefinitely on devices w...
Steps to reproduce:1. Open the attached project2. Build and run to Android3. Observe Player screen flickering/error spam in logcat R... Read more
[Burst] BurstDisasmCompileCallback crashes when refreshing Disassembly
To reproduce: 1. Download attached project "ECSSandbox.zip" and open in Unity2. Press Jobs > Burst Inspector3. Select "CrashTest+... Read more
Editor crashes with UnityEngine::Animation::SetGenericFloatPropertyValue...
How to reproduce:1. Open attached "timeline" project2. Enter Play Mode and wait 2 seconds Expected result: Editor does not crashActu... Read more
[Linux Editor] Asset Store window turns blank after docking and undocking.
Asset Store window is getting blank after docking and undocking twice. Steps to repro:1. Create a new Project.2. Window > Asset S... Read more
[Vuforia] [IOS] Vuforia detects object again with "TrackableBehaviour.St...
Reproduction steps;1. Open the attached project.2. Build it to an iOS device- Allow it to use the camera if asked.4. Point it to the... Read more
[Linux editor] tooltip items get overdrawn by new tooltips
-e: see title, making you to move the mouse away and back again to make it show correctly -repro:--create new project--open sample s... Read more
SVG objects are merged when modifying 'Generated asset type' parameter i...
How to reproduce:1. Open the attached user's 'TestSVG.zip' project2. Add at least two different SVG assets from 'Icons' folder to th... Read more
NavMeshAgent teleports from one position to another when following the N...
How to reproduce:1. Download and open the Test.zip project from the provided link bellow2. Enter the Play mode3. Inspect the Scene v... Read more
Crash on Tilemap::CopyTileDataToTile<0> when importing corrupted Tilemap...
How to reproduce:1. Open the "Tilemap_Crash.zip" project2. If Unity didn't crash, reimport the "Wall" prefab Actual result: Unity cr... Read more
[IL2CPP] Text get corrupted when creating windows dialog using charset.A...
How to reproduce:1. Open user's attached project "BugTest.zip"2. Enter the play mode3. Click on the white space "Choost a file"4. Af... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size