Search Issue Tracker
[OSX] ’Do you really want to quit?’ dialog appears when closing windowed...
Steps to reproduce: 1. Open attached “MacOSQuit.zip” Unity project 2. Build for MacOS 3. Open Player in Windowed mode 4. Close windo... Read more
Deleting Sprite with animated Properties randomly crashes Unity
Steps to reproduce: 1. Open attached project DDLC_Engine (OC link) 2. Open Scene "Testing" 3. Select Natsuki-Chibi (under Canvas->Po... Read more
HDR material light emission stops working depending on surrounding objec...
Steps to reproduce: 1. Open attached “HDREmission.zip” Unity project 2. Open “Main” scene 3. Select “Cube” object (child of “Repro” ... Read more
[iOS] Using System.Net.Sockets.UdpClient.Receive() results in "SocketExc...
"SocketException: The descriptor is not a socket" appears when Using System.Net.Sockets.UdpClient.Receive() is used on iOS. Steps t... Read more
[HoloLens] CPU/GPU not sync. Built project has latency of 3 frames
How to reproduce: 1. Open attached project file 2. Build on Hololens (Make sure Single-Pass Stereo is selected) 3. Open build on Vis... Read more
Changing Skinned Mesh causes unwanted deformations when using models wit...
Steps to reproduce: 1. Open attached project "Skin_Mesh_Issue" 2. Drag "box_3ds_Max_Biped.fbx" into Scene 3. Reveal the child object... Read more
[Asset Bundle] Prefab in an Asset Bundle fails to update after rebuilding
To reproduce: 1. Open the attached project 2. Open the "Main" scene located in the "Scenes" folder 3. Make sure the project is targe... Read more
[iOS] Dynamic libraries are not added to the "Embedded Binaries" list
Frameworks which contain dynamic libraries are not added to the Embedded Binaries list in the generated Xcode project and cannot be... Read more
Export Package Does Not Respect Select Dependencies - Includes Everything
Export Package Does Not Respect Select Dependencies - Includes Everything Steps To Reproduce: 1. Open project on OSX or Win 2. Expo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map