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"IndexOutOfRangeException" error is thrown when entering Play Mode while...
How to reproduce:1. Open the “IN-40485_repo.zip“ project2. Open the “Empty“ scene3. Enter Play Mode4. Observe the Console Expected r... Read more
The button is not clickable when using Windows touch inputs
How to reproduce:1. Open the attached project "Test Project.zip"2. Enter Play Mode3. Click the "Button" button in the Game view wind... Read more
[WebGL] Build fails when "Name Files As Hashes" is enabled
Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more
Modifying the Velocity property through 'AnimationStream' does not take ...
Reproduction steps:1. Open project “Repro”2. Open “SampleScene”3. Enter Play Mode4. Observe the text in Game view Expected result: “... Read more
ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more
[Linux] Editor windows can get infinitely smaller when resizing them
How to reproduce:1. Open/create any project2. Un-dock console window3. Grab at it's corner and make it as small, as possible Expecte... Read more
SkinnedMeshRenderer gets periodically deformed when the Editor is in the...
Reproduction steps:1. Open the attached project “DeformedMesh”2. Open the Scene “Assets/Broken Scene.unity”3. Enter the Play Mode4. ... Read more
Crash on FMOD::OutputWASAPI::parseUUIDString when changing sound input t...
Reproduction steps:1. Install NDI tools for Webcam2. Set sound input to any NDI Webcam3. Open the attached project “CrashRepro“4. En... Read more
Memory leak when calling AssetDatabase.ExportPackage method
Reproduction steps:1. Open the attached project “MemoryLeakProject”2. Open the Backup Exporter window (Tools > Backup Exporter)3.... Read more
TextMeshPro component does not perform linear color conversion when the ...
Reproduction steps:1. Open the attached project “CanvasTextBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12