Search Issue Tracker

Active

Won't Fix in 2023.2.X

Under Consideration for 2022.3.X

Fixed in 6000.0.0b14

Votes

0

Found in

2020.3.48f1

2021.3.25f1

2022.2.20f1

2023.1.0b16

2023.2.0a16

2023.3.0a3

6000.0.0b11

Issue ID

UUM-36106

Regression

No

Crash on FMOD::OutputWASAPI::parseUUIDString when changing sound input to a misconfigured microphone

--

-

Reproduction steps:
1. Install NDI tools for Webcam
2. Set sound input to any NDI Webcam
3. Open the attached project “CrashRepro“
4. Enter the Play Mode
5. Click on the “Start Async“ button in the Game View
6. Set sound input to any other NDI Webcam

Expected result: Sound input is changed to another NDI Webcam
Actual result: Editor crashes

Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a16

Reproducible on: Windows 11

First few lines of stack trace:

{noformat}0x00007FF7CC2C6EAD (Unity) FMOD::OutputWASAPI::parseUUIDString
0x00007FF7CC2C71EA (Unity) FMOD::OutputWASAPI::recordGetDriverInfo
0x00007FF7CC238972 (Unity) FMOD::SystemI::getRecordDriverInfo
0x00007FF7CC27E264 (Unity) FMOD::Output::recordGetInfo
0x00007FF7CC238AF3 (Unity) FMOD::SystemI::getRecordPosition{noformat}

  1. Resolution Note (fix version 6000.0.0b14):

    Fixed a Windows bug, where an audio device that returns a mal-formed UUID string could crash the Windows Editor or player.

  2. Resolution Note (2023.2.X):

    Closing as Won't fix due to 2023.2 reaching it's EOL.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.