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Child object destruction is delayed when setting the parent during the s...
How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more
Build fails with "The type or namespace name 'AppUI' does not exist in t...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles3. Select Windows platform4. Click Build5. Create a... Read more
Prefab previews in the Project window sometimes show incorrectly
How to reproduce:1. Open the attached "Angialo.zip" Project2. Navigate to Assets -> Prefabs -> Enemies3. Observe the Previews ... Read more
[ARCore][Android] Application crashes when exiting the app
Repro steps:1. Open QA attached project "repro_1197049"2. Build and Run the HelloAR scene on Android3. After the app launches press ... Read more
[UaaL] “Screen.orientation” is not changing orientation in the UaaL exam...
How to reproduce:1. Open the user’s attached “uaal-example.zip” project2. Follow the instructions from here: https://github.com/Unit... Read more
DiscardContents() doesn't discard 3D RenderTexture
Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
Projector shadow becomes darker when trail renderer or particles are in ...
Steps to reproduce: 1. Open the attached project.2. Open 'Untitled' scene.3. Press play.4. Observe the shadows around the player whe... Read more
[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts
Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more
Changing "Import Mode" of Asperite in the Inspector window throws error ...
Steps to reproduce:1. Open the attached "AspriteProject" project (Google Drive)2. Select “Birt_anim_01” Asperity in the Project wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject